Four Knights Game: Halloween Gambit, Plasma Variation (C47)

The Halloween Gambit, Plasma Variation is a variation of the Four Knights Game, catalogued as ECO C47. The line runs 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5 5. d4 Nc6 6. d5 Ne5 7. f4 Ng6 8. e5 Ng8 9. d6 cxd6 10. exd6 Qf6 11. Nb5 Rb8, reaching the position shown below after 22 half-moves.

The four central squares are empty of pawns, so the fight for them is being conducted by pieces. Development is level at two minor pieces each, and Black is up two points of material. It is White to move after 11 moves. Black’s d-file pawn is isolated; the e-file file is fully open.

On the Four Knights Game generally: A symmetrical opening leading to equal but interesting positions. Good for beginners.

You can play through this variation move by move in your browser — Learn mode walks the line with an explanation at each step, and Drill mode replays it from memory so you find out whether you actually know it. No account is required.

Four Knights Game: Halloween Gambit, Plasma Variation — position after Rb8 h1g2f3e4d5c6b7a8
Position after 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5 5. d4 Nc6 6. d5 Ne5 7. f4 Ng6 8. e5 Ng8 9. d6 cxd6 10. exd6 Qf6 11. Nb5 Rb8

Move order

#WhiteBlack
1e4e5
2Nf3Nc6
3Nc3Nf6
4Nxe5Nxe5
5d4Nc6
6d5Ne5
7f4Ng6
8e5Ng8
9d6cxd6
10exd6Qf6
11Nb5Rb8

ECO: C47

Stockfish: +1.51 at depth 18

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Position characteristics

Related Four Knights Game lines

Frequently asked questions

What are the moves of the Halloween Gambit, Plasma Variation?

The Halloween Gambit, Plasma Variation goes 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5 5. d4 Nc6 6. d5 Ne5 7. f4 Ng6 8. e5 Ng8 9. d6 cxd6 10. exd6 Qf6 11. Nb5 Rb8. It is a variation of the Four Knights Game and is catalogued as ECO C47.

What is the ECO code for the Halloween Gambit, Plasma Variation?

The Halloween Gambit, Plasma Variation is ECO C47. ECO codes group openings by their move order, so nearby codes cover closely related lines of the Four Knights Game.

Is the Halloween Gambit, Plasma Variation good for Black?

Stockfish evaluates the position after 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5 5. d4 Nc6 6. d5 Ne5 7. f4 Ng6 8. e5 Ng8 9. d6 cxd6 10. exd6 Qf6 11. Nb5 Rb8 at +1.51 at depth 18, which is a clear advantage for White. Engine evaluation is only a starting point — at club level the practical value of a line is mostly about whether you know its plans better than your opponent does.

What kind of position does the Halloween Gambit, Plasma Variation lead to?

The four central squares are empty of pawns, so the fight for them is being conducted by pieces. Development is level at two minor pieces each, and Black is up two points of material. It is White to move. Black’s d-file pawn is isolated; the e-file file is fully open.