Four Knights Game: Halloween Gambit, Oldtimer Variation (C47)

The Halloween Gambit, Oldtimer Variation is a variation of the Four Knights Game, catalogued as ECO C47. The line runs 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5 5. d4 Ng6 6. e5 Ng8 7. Bc4 Bb4 8. Qf3 f5, reaching the position shown below after 16 half-moves.

White holds the centre with pawns on d4 and e5. Development is level at three minor pieces each, and Black is up two points of material. It is White to move after eight moves.

On the Four Knights Game generally: A symmetrical opening leading to equal but interesting positions. Good for beginners.

You can play through this variation move by move in your browser — Learn mode walks the line with an explanation at each step, and Drill mode replays it from memory so you find out whether you actually know it. No account is required.

Four Knights Game: Halloween Gambit, Oldtimer Variation — position after f5 h1g2f3e4d5c6b7a8
Position after 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5 5. d4 Ng6 6. e5 Ng8 7. Bc4 Bb4 8. Qf3 f5

Move order

#WhiteBlack
1e4e5
2Nf3Nc6
3Nc3Nf6
4Nxe5Nxe5
5d4Ng6
6e5Ng8
7Bc4Bb4
8Qf3f5

ECO: C47

Stockfish: -0.73 at depth 18

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Position characteristics

Related Four Knights Game lines

Frequently asked questions

What are the moves of the Halloween Gambit, Oldtimer Variation?

The Halloween Gambit, Oldtimer Variation goes 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5 5. d4 Ng6 6. e5 Ng8 7. Bc4 Bb4 8. Qf3 f5. It is a variation of the Four Knights Game and is catalogued as ECO C47.

What is the ECO code for the Halloween Gambit, Oldtimer Variation?

The Halloween Gambit, Oldtimer Variation is ECO C47. ECO codes group openings by their move order, so nearby codes cover closely related lines of the Four Knights Game.

Is the Halloween Gambit, Oldtimer Variation good for Black?

Stockfish evaluates the position after 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5 5. d4 Ng6 6. e5 Ng8 7. Bc4 Bb4 8. Qf3 f5 at -0.73 at depth 18, which is a small but real edge for Black. Engine evaluation is only a starting point — at club level the practical value of a line is mostly about whether you know its plans better than your opponent does.

What kind of position does the Halloween Gambit, Oldtimer Variation lead to?

White holds the centre with pawns on d4 and e5. Development is level at three minor pieces each, and Black is up two points of material. It is White to move.