Type in your Chess.com or Lichess username and Chess Ramp scouts your public games to build a football-style player card: an overall rating out of 99, six attribute scores, a card tier from Bronze up to Icon, and a position that reflects how you actually play.
Nothing here is invented. The card is computed from your real record — your peak rating across time controls, how many games you have played, your win rate, and the average length of your games. A player who grinds thousands of blitz games scores differently from one who plays a handful of long classical games, and the card shows it.
The six attributes each map to something real about your play: game volume, win conversion, rating strength, how long you keep games going, defensive resilience, and total moves played. Two players on the same rating can end up with very different cards, which is the point.
Download the card as an image or share the link — anyone opening it sees the card, not a generic page. It costs nothing and needs no account: the only input is a public username.
It is computed from your public game record: your highest rating across time controls, total games played, win rate, and average game length. Those feed six attribute scores, and the overall rating is derived from them. No estimates or guesses — if the number looks low, it reflects the sample of games your account actually has.
Yes. Enter a username from either platform. Chess Ramp reads the public API for that account — up to 100 recent games plus your profile statistics — and builds the card from that.
No. The card generator needs nothing but a public Chess.com or Lichess username, and it is free with no limit on how many cards you make.
Tiers run Bronze, Silver, Gold, Team of the Year, and Icon, set by your overall rating. Rating strength and win rate move the number most, but volume matters too — the card rewards a long record of games as well as a high peak.