10 hook mates rated between 1600 and 1799, averaging 1687. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
Hook mate uses a rook, knight and pawn together, with the knight protected by the pawn and the rook cutting off the king. It appears more often than its obscurity suggests.
These are pitched at 1600-rated players. Puzzle ratings work like player ratings: a puzzle rated 1600 is one that players around 1600 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Re8+ Kf7 Rf8#
Rc8+ Ke7 Re8#
Rxe6+ Nxe6 Rxe6#
Rg7+ Ke8 Rg8+ Kd7 Rd8#
Rxg3+ Kf4 g5+ Ke4 Re3#
Rg1#
Rxb4+ axb4 Rxb4#
Nf3+ Kg2 Rh2#
Rf1#
Rf8+ Kb7 Rb8#
Train hook mate puzzles at your rating →
Hook mate uses a rook, knight and pawn together, with the knight protected by the pawn and the rook cutting off the king. It appears more often than its obscurity suggests.
Puzzle ratings work like player ratings. A puzzle rated 1600 is one that players rated around 1600 solve roughly half the time. The puzzles on this page average 1687, so they suit 1600-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.