10 hook mates rated between 1800 and 1999, averaging 1885. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
Hook mate uses a rook, knight and pawn together, with the knight protected by the pawn and the rook cutting off the king. It appears more often than its obscurity suggests.
These are pitched at 1800-rated players. Puzzle ratings work like player ratings: a puzzle rated 1800 is one that players around 1800 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Bc2+ Kc3 Rd3#
Qg2+ Nxg2 Nf3+ Kh1 hxg2+ Kxg2 Rxh2#
Rxe8+ Kf7 Rf8#
Qxh6+ Kxh6 Rh5+ Kg7 Rh7#
Rd7+ Ke5 Rxd5#
Ng6+ Kf7 Rf8#
Ng3+ Kg1 Rh1+ Kf2 Rf1#
Rf1+ Kh2 Rh1#
Rxf8+ Kg7 Rg8#
Ne1+ Kh1 Nf3+ Nf1 Rxf1+ Kg2 Rg1#
Train hook mate puzzles at your rating →
Hook mate uses a rook, knight and pawn together, with the knight protected by the pawn and the rook cutting off the king. It appears more often than its obscurity suggests.
Puzzle ratings work like player ratings. A puzzle rated 1800 is one that players rated around 1800 solve roughly half the time. The puzzles on this page average 1885, so they suit 1800-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.