10 hook mates rated between 1400 and 1599, averaging 1444. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
Hook mate uses a rook, knight and pawn together, with the knight protected by the pawn and the rook cutting off the king. It appears more often than its obscurity suggests.
These are pitched at 1400-rated players. Puzzle ratings work like player ratings: a puzzle rated 1400 is one that players around 1400 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Nf6+ Kg7 Rh7#
Re8+ Rd8 Bb7+ Kb8 Rxd8+ Ka7 Ra8+ Kb6 Rxa6#
Re8+ Kf7 Rf8#
Rc8+ Ke7 Re8#
Nxe1+ Rxe1 Rf2#
Rf2#
Rh8+ Kg2 Rh2#
Rd1+ Kg2 Rg1#
Rh6+ Kg3 Rh3#
Rh8+ Ke7 Re8#
Train hook mate puzzles at your rating →
Hook mate uses a rook, knight and pawn together, with the knight protected by the pawn and the rook cutting off the king. It appears more often than its obscurity suggests.
Puzzle ratings work like player ratings. A puzzle rated 1400 is one that players rated around 1400 solve roughly half the time. The puzzles on this page average 1444, so they suit 1400-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.