10 endgame puzzles rated between 2000 and 2199, averaging 2049. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
Endgame puzzles reward technique over calculation: king activity, passed pawns, and knowing which positions are theoretically won. This is the phase where study translates most directly into rating points.
These are pitched at 2000-rated players. Puzzle ratings work like player ratings: a puzzle rated 2000 is one that players around 2000 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Rxh6+ gxh6 Qe5+ Nf6 Qxf6#
dxe4 Qxd7 Bxd7
Kf5 Kf3 Kg5 b5 axb5
Rxc8 Qb1+ Kg2
Nh4 Re8 Rxe8
Qd4+ e5 fxe5+ Kg5 Qxh4+ Kxh4 e6 fxe6 dxe6
Rf6 Qxf6 Qxf6
Qxa6+ bxa6 Rxa6#
Qf3 Qd5 Rxg2+ Kh1 Qh3#
Qxc3 Qxa6 Qc7+ Kg1 Qxe7
Train endgame puzzles at your rating →
Endgame puzzles reward technique over calculation: king activity, passed pawns, and knowing which positions are theoretically won. This is the phase where study translates most directly into rating points.
Puzzle ratings work like player ratings. A puzzle rated 2000 is one that players rated around 2000 solve roughly half the time. The puzzles on this page average 2049, so they suit 2000-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.