10 trapped pieces rated between 1800 and 1999, averaging 1857. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
A trapped piece has no safe squares. It does not have to be attacked yet — the winning technique is to take away its escape squares first, then attack it with something it cannot trade with. Knights on the rim and queens that raided too early are the usual victims.
These are pitched at 1800-rated players. Puzzle ratings work like player ratings: a puzzle rated 1800 is one that players around 1800 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Rf7 Qxf7+ Kxf7
Be7 Qxe6 fxe6
Bc5 Qa5 Ra8 Qxa8 Rxa8
c4 fxe4 cxd5
Nc4 axb5 Nxb6
Kc2 Rxd3 Kxd3
cxd5 fxg4 hxg5
Rcxc7 Rxb7 Rxb7 Rb8 Rxb8+
Ra6 Qxa6 bxa6
Kb3 bxa3 Kxa4 axb2 Re1
Train trapped piece puzzles at your rating →
A trapped piece has no safe squares. It does not have to be attacked yet — the winning technique is to take away its escape squares first, then attack it with something it cannot trade with. Knights on the rim and queens that raided too early are the usual victims.
Puzzle ratings work like player ratings. A puzzle rated 1800 is one that players rated around 1800 solve roughly half the time. The puzzles on this page average 1857, so they suit 1800-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.