10 trapped pieces rated between 1600 and 1799, averaging 1692. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
A trapped piece has no safe squares. It does not have to be attacked yet — the winning technique is to take away its escape squares first, then attack it with something it cannot trade with. Knights on the rim and queens that raided too early are the usual victims.
These are pitched at 1600-rated players. Puzzle ratings work like player ratings: a puzzle rated 1600 is one that players around 1600 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Ra6 Qxa6 bxa6
Bb7 Qxb7+ Qxb7
Qxf2+ Kxf2 g6 g5 gxh5
Rh4 Qxh4 gxh4
Rh4 Qf7+ Rxf7 exf7+ Qxf7
Kg2 Nh5 Kxh2
Qxf3 Qxf6 Qxa8 Nc6 Qb7
Ke7 Rxc6 Kd7 Rxb6 axb6
Nd7 Qxa8 Qxa8
Qxf3 Ne7+ Kf8 gxf3 Kxe7
Train trapped piece puzzles at your rating →
A trapped piece has no safe squares. It does not have to be attacked yet — the winning technique is to take away its escape squares first, then attack it with something it cannot trade with. Knights on the rim and queens that raided too early are the usual victims.
Puzzle ratings work like player ratings. A puzzle rated 1600 is one that players rated around 1600 solve roughly half the time. The puzzles on this page average 1692, so they suit 1600-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.