10 pins rated between 1200 and 1399, averaging 1338. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
A pin freezes a piece: it cannot move without exposing something more valuable behind it. An absolute pin is against the king, so the pinned piece legally cannot move at all; a relative pin is against a queen or rook, where moving is legal but loses material. The practical skill is not spotting the pin — it is piling more attackers onto the pinned piece while it cannot run.
These are pitched at beginners. Puzzle ratings work like player ratings: a puzzle rated 1200 is one that players around 1200 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Nd3+ Ka3 Nxf4
d7 Bxd5 d8=Q
Nd6+ Rxd6 Qxf5+
Qxh6+ Kg8 Qxg7#
Ng5+ Kg8 Qxe2
Ra5+ Kd4 Ra4 Rxa4 b1=Q
Rxg6#
Rf8 Qxf8+ Bxf8
Nxc6+ Ka8 Qa5#
Bxf6 Bxf6 Bxh5
Train pin puzzles at your rating →
A pin freezes a piece: it cannot move without exposing something more valuable behind it. An absolute pin is against the king, so the pinned piece legally cannot move at all; a relative pin is against a queen or rook, where moving is legal but loses material. The practical skill is not spotting the pin — it is piling…
Puzzle ratings work like player ratings. A puzzle rated 1200 is one that players rated around 1200 solve roughly half the time. The puzzles on this page average 1338, so they suit beginners.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.