10 pins rated between 1000 and 1199, averaging 1096. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
A pin freezes a piece: it cannot move without exposing something more valuable behind it. An absolute pin is against the king, so the pinned piece legally cannot move at all; a relative pin is against a queen or rook, where moving is legal but loses material. The practical skill is not spotting the pin — it is piling more attackers onto the pinned piece while it cannot run.
These are pitched at beginners. Puzzle ratings work like player ratings: a puzzle rated 1000 is one that players around 1000 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Nf5+ Kh8 Nxe7
Qg1+ Ke2 Bg4 Qxg4 Qxg4+
Nc3+ Kc1 Nxe2+
Bd3 Qxd3 Rxd3
Rc8+ Bf8 Rxb8
Nf6+ Kh8 Rxh5+ Bh7 Rxh7#
Rd8 Qxd8 Qxd8+
Nf7#
Rc1 Bxc1 Rxc1
Ne6+ Kg8 Nxd8
Train pin puzzles at your rating →
A pin freezes a piece: it cannot move without exposing something more valuable behind it. An absolute pin is against the king, so the pinned piece legally cannot move at all; a relative pin is against a queen or rook, where moving is legal but loses material. The practical skill is not spotting the pin — it is piling…
Puzzle ratings work like player ratings. A puzzle rated 1000 is one that players rated around 1000 solve roughly half the time. The puzzles on this page average 1096, so they suit beginners.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.