10 pawn endgames rated between 2000 and 2199, averaging 2096. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
Pure pawn endgames come down to counting, key squares, and the outside passed pawn. They are the most learnable endgames — the same handful of patterns decide almost all of them.
These are pitched at 2000-rated players. Puzzle ratings work like player ratings: a puzzle rated 2000 is one that players around 2000 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Kf5 Kf3 Kg5 b5 axb5
Kf5 hxg4 fxg4 Kg3 Kxg5
g5+ Ke3 g6 f3 exf3
Ke6 Ke3 Kf5 Kf3 h4 Ke3 Kg4 f5 Kxf5
gxf6 Kg2 Kd4
g4+ Kg2 h3+
Kd4 Kd6 a4 Kc6 axb5+ axb5 Ke5
Kb4 Kd5 Kxa4 Kc4 f4
e4 fxe4 fxe4 Kg4 Ke5 Kh3 Kd4
fxg4 hxg4 Kg5
Train pawn endgame puzzles at your rating →
Pure pawn endgames come down to counting, key squares, and the outside passed pawn. They are the most learnable endgames — the same handful of patterns decide almost all of them.
Puzzle ratings work like player ratings. A puzzle rated 2000 is one that players rated around 2000 solve roughly half the time. The puzzles on this page average 2096, so they suit 2000-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.