10 in-between moves rated between 1600 and 1799, averaging 1659. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
An intermezzo — an in-between move, also called zwischenzug — inserts a more forcing move before making the move that seemed forced. Recapturing immediately is the instinct these puzzles are built to break: check whether a check or a bigger threat comes first.
These are pitched at 1600-rated players. Puzzle ratings work like player ratings: a puzzle rated 1600 is one that players around 1600 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Qxb2+ Kxb2 Nxd3+ Kb3 Nxe1
Rxe7+ Kd8 Qxd3
Nxf6+ Qxf6 fxe5 Bxe5 Rxf6
Bxf7+ Kh8 Qxc1
Nxe1+ Kf1 exd5
Rc2+ Qxc2 Nxe3+ Kf3 Nxc2
Rxa8 Rxa8 Nxb5
Qxd2 Bxd2 Bxd4+ Kf1 Bxa1
Nxf3+ Bxf3 bxa5
Bxb7 Rb8 Bxc7 Rxb7 Rd8+ Bf8 Bd6
Train intermezzo puzzles at your rating →
An intermezzo — an in-between move, also called zwischenzug — inserts a more forcing move before making the move that seemed forced. Recapturing immediately is the instinct these puzzles are built to break: check whether a check or a bigger threat comes first.
Puzzle ratings work like player ratings. A puzzle rated 1600 is one that players rated around 1600 solve roughly half the time. The puzzles on this page average 1659, so they suit 1600-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.