10 in-between moves rated between 1400 and 1599, averaging 1507. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
An intermezzo — an in-between move, also called zwischenzug — inserts a more forcing move before making the move that seemed forced. Recapturing immediately is the instinct these puzzles are built to break: check whether a check or a bigger threat comes first.
These are pitched at 1400-rated players. Puzzle ratings work like player ratings: a puzzle rated 1400 is one that players around 1400 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Qa7+ Kh8 Bxd5
Nf6+ Kf8 Qxh6#
Rxc1 Qxd8 Rxe1+ Nxe1 Rxd8
Rxf8+ Kxf8 axb3
Qxf1+ Kh2 exf4 g7 Bxg7
fxg3+ Nxg3 Rxa8
Rd1+ Kb2 Qxe4 Rxe4 Rxf1
Rxg3+ Kh2 Rhxh3#
hxg5+ Kg1 Bxd4+
Qxb1+ Kg2 dxe5
Train intermezzo puzzles at your rating →
An intermezzo — an in-between move, also called zwischenzug — inserts a more forcing move before making the move that seemed forced. Recapturing immediately is the instinct these puzzles are built to break: check whether a check or a bigger threat comes first.
Puzzle ratings work like player ratings. A puzzle rated 1400 is one that players rated around 1400 solve roughly half the time. The puzzles on this page average 1507, so they suit 1400-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.