10 interference motifs rated between 1400 and 1599, averaging 1507. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
Interference cuts the line between a defender and what it defends by putting a piece in the way, often a piece that can simply be captured. It is one of the rarest motifs in practical play and one of the most satisfying to find.
These are pitched at 1400-rated players. Puzzle ratings work like player ratings: a puzzle rated 1400 is one that players around 1400 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Qf2+ Kd1 Rxh1+
Rxc7+ Nxc7 Qxc7+ Ke8 Qxb8+
Rb3+ Kg2 Rxb2+
N5e4+ Kf1 Nxd1
Qf6+ Ke8 Rh8+ Kd7 Qxf7+
Rxf3 gxf3 Qh3+ Ke2 Qxe6+
Rg5+ Ke4 Kxe6
Rb8 Rxc6 Rxa8
Rxf7+ Kxf7 Qe7+ Kg8 Qxd8+
Qc4+ Kd2 Qc2+ Ke1 Qxb1+
Train interference puzzles at your rating →
Interference cuts the line between a defender and what it defends by putting a piece in the way, often a piece that can simply be captured. It is one of the rarest motifs in practical play and one of the most satisfying to find.
Puzzle ratings work like player ratings. A puzzle rated 1400 is one that players rated around 1400 solve roughly half the time. The puzzles on this page average 1507, so they suit 1400-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.