10 hanging pieces rated between 2000 and 2199, averaging 2111. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
A hanging piece is undefended and attackable. Missing them is the most common way material is lost below 1600, and finding them is mostly a habit: after every opponent move, check what is now undefended rather than only looking at what is attacked.
These are pitched at 2000-rated players. Puzzle ratings work like player ratings: a puzzle rated 2000 is one that players around 2000 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Rxg2 Qh4+ Kg1 Qxe1+ Qf1 Qxf1+ Kxf1
Kxf3 Qf1+ Kg3 exd4+ Qxc7
Kxh7 Qd3+ Qe4
Nxe5 Qf6 Nxd7 Bxf2+ Kh1
Qxa1 Qh8+ Kg6 Ne5+ Qxe5
Nxd5 c2 Be5+
Nxb7 c3 Nc5 c2 Nb3
Qxd2+ Kg3 Rh3#
Nxb7 a6 Na5
Qxc6 Rg8+ Kf6
Train hanging piece puzzles at your rating →
A hanging piece is undefended and attackable. Missing them is the most common way material is lost below 1600, and finding them is mostly a habit: after every opponent move, check what is now undefended rather than only looking at what is attacked.
Puzzle ratings work like player ratings. A puzzle rated 2000 is one that players rated around 2000 solve roughly half the time. The puzzles on this page average 2111, so they suit 2000-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.