10 hanging pieces rated between 1800 and 1999, averaging 1853. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
A hanging piece is undefended and attackable. Missing them is the most common way material is lost below 1600, and finding them is mostly a habit: after every opponent move, check what is now undefended rather than only looking at what is attacked.
These are pitched at 1800-rated players. Puzzle ratings work like player ratings: a puzzle rated 1800 is one that players around 1800 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Qxe8#
Bxe5 Kc4 Bd6 b4 cxb4
Qxe6 Rxg8+ Rxg8
bxc4 Rxb1 Bxb1
Qxe3+ Kc2 Rf2+ Qxf2 Qxf2+
Rxd7+ Kg8 Rd8+ Kh7 R1d7+ Kh6 Rxh8#
fxg7 e2 Bb4
Kxg7 Rg3+ Kh7 Ne4 Bxe4 Qxe4+ Kh8
Kxg6 Rxg7+ Qxg7
Bxg5+ Kc2 bxc4 Rxa8 Rxa8
Train hanging piece puzzles at your rating →
A hanging piece is undefended and attackable. Missing them is the most common way material is lost below 1600, and finding them is mostly a habit: after every opponent move, check what is now undefended rather than only looking at what is attacked.
Puzzle ratings work like player ratings. A puzzle rated 1800 is one that players rated around 1800 solve roughly half the time. The puzzles on this page average 1853, so they suit 1800-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.