10 endgame puzzles rated between 1400 and 1599, averaging 1471. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
Endgame puzzles reward technique over calculation: king activity, passed pawns, and knowing which positions are theoretically won. This is the phase where study translates most directly into rating points.
These are pitched at 1400-rated players. Puzzle ratings work like player ratings: a puzzle rated 1400 is one that players around 1400 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Rxh3+ Kxh3 Rh4#
Nxg6 fxg6 Rh8+ Kf7 Rf1+
Qa8+ Qf3 Qxf3#
Qb7+ Kh2 Qxa6
Nc4+ Kf6 Kxf4
Qxa4 Nxa4 Ne7+ Kd7 Nxg6
e5+ dxe5+ dxe5+ Kf7 Kxg5
c2 Rc1 Kc3
a2 Qxc3 a1=Q+ Qxa1 Rxa1+
Qg2+ Kxh4 Qh2+ Qh3 Bxg5+ Kxg5 Qxh3
Train endgame puzzles at your rating →
Endgame puzzles reward technique over calculation: king activity, passed pawns, and knowing which positions are theoretically won. This is the phase where study translates most directly into rating points.
Puzzle ratings work like player ratings. A puzzle rated 1400 is one that players rated around 1400 solve roughly half the time. The puzzles on this page average 1471, so they suit 1400-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.