Grünfeld Defense: Three Knights Variation, Hungarian Variation (D93)

The Three Knights Variation, Hungarian Variation is a variation of the Grünfeld Defense, catalogued as ECO D93. The line runs 1. d4 Nf6 2. c4 g6 3. Nc3 d5 4. Nf3 Bg7 5. Bf4 O-O 6. e3, reaching the position shown below after 11 half-moves.

Both sides have pawns in the centre (White on d4, Black on d5), and one pawn capture is available, so the structure has not settled yet. Development is level at three minor pieces each. It is Black to move after six moves. Black has castled while White’s king is still uncommitted.

On the Grünfeld Defense generally: A hypermodern defense where Black allows White a big center then undermines it with ...d5.

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Grünfeld Defense: Three Knights Variation, Hungarian Variation — position after e3 a8b7c6d5e4f3g2h1
Position after 1. d4 Nf6 2. c4 g6 3. Nc3 d5 4. Nf3 Bg7 5. Bf4 O-O 6. e3

Move order

#WhiteBlack
1d4Nf6
2c4g6
3Nc3d5
4Nf3Bg7
5Bf4O-O
6e3

ECO: D93

Stockfish: +0.20 at depth 18

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Position characteristics

Related Grünfeld Defense lines

Frequently asked questions

What are the moves of the Three Knights Variation, Hungarian Variation?

The Three Knights Variation, Hungarian Variation goes 1. d4 Nf6 2. c4 g6 3. Nc3 d5 4. Nf3 Bg7 5. Bf4 O-O 6. e3. It is a variation of the Grünfeld Defense and is catalogued as ECO D93.

What is the ECO code for the Three Knights Variation, Hungarian Variation?

The Three Knights Variation, Hungarian Variation is ECO D93. ECO codes group openings by their move order, so nearby codes cover closely related lines of the Grünfeld Defense.

Is the Three Knights Variation, Hungarian Variation good for White?

Stockfish evaluates the position after 1. d4 Nf6 2. c4 g6 3. Nc3 d5 4. Nf3 Bg7 5. Bf4 O-O 6. e3 at +0.20 at depth 18, which is balanced. Engine evaluation is only a starting point — at club level the practical value of a line is mostly about whether you know its plans better than your opponent does.

What kind of position does the Three Knights Variation, Hungarian Variation lead to?

Both sides have pawns in the centre (White on d4, Black on d5), and one pawn capture is available, so the structure has not settled yet. Development is level at three minor pieces each. It is Black to move. Black has castled while White’s king is still uncommitted.