Blackmar-Diemer Gambit Accepted (D00)

ECO D00. A chess opening with 21 known variations.

Every line in this family begins 1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. f3 exf3, then branches. Each variation below has its own page with the full move order, the position it reaches, and a Stockfish evaluation.

All 21 lines can be practised free in the browser: pick a variation, walk it move by move in Learn mode, then drill it from memory until you can play it without prompting.

All 21 variations of the Blackmar-Diemer Gambit Accepted

Frequently asked questions

What are the main moves of the Blackmar-Diemer Gambit Accepted?

The Blackmar-Diemer Gambit Accepted begins 1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. f3 exf3. From there it branches into 21 named variations, each with its own move order and typical plans.

What is the ECO code for the Blackmar-Diemer Gambit Accepted?

The Blackmar-Diemer Gambit Accepted is catalogued under ECO code D00. Individual variations list their own specific code on their page.

How can I practise the Blackmar-Diemer Gambit Accepted for free?

Open any variation on Chess Ramp and use Learn mode to walk the line one move at a time, then Drill mode to replay it from memory. Practice runs in your browser with no account required.