10 pawn endgames rated between 400 and 799, averaging 609. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
Pure pawn endgames come down to counting, key squares, and the outside passed pawn. They are the most learnable endgames — the same handful of patterns decide almost all of them.
These are pitched at 600-rated players. Puzzle ratings work like player ratings: a puzzle rated 600 is one that players around 600 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
b7 f2 b8=Q+
Kf4 Kc4 Kg3 Kd5 Kxh3
Kxh7 f4 Kxg6
c6 bxc6 b7 a3 b8=Q
gxh6 d3 h7 d2 h8=Q+
d2 f7 d1=Q+
h6 f4 h7 f3 h8=Q
f4 Kb6 f3 c5 f2
b4 e5 b3 e6 b2
a5 Kh4 a6 g4 a7 g3 a8=Q
Train pawn endgame puzzles at your rating →
Pure pawn endgames come down to counting, key squares, and the outside passed pawn. They are the most learnable endgames — the same handful of patterns decide almost all of them.
Puzzle ratings work like player ratings. A puzzle rated 600 is one that players rated around 600 solve roughly half the time. The puzzles on this page average 609, so they suit 600-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.