10 pawn endgames rated between 1000 and 1199, averaging 1116. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
Pure pawn endgames come down to counting, key squares, and the outside passed pawn. They are the most learnable endgames — the same handful of patterns decide almost all of them.
These are pitched at 1000-rated players. Puzzle ratings work like player ratings: a puzzle rated 1000 is one that players around 1000 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Kxc4 a4 Kb4 a5 Kxa5
h5 Kf4 Kxh6 Kf5 Kg7
Kxg7 f5 exf5 e4 f6
fxg5 fxg5 Kf5 Kd5 Kxg5
Kb4 Kd5 Kxb5
c5 a4 c6 a3 c7 a2 c8=Q a1=Q Qc3+ Ka2 Qxa1+
g5 e4 g4 e5 g3 Kd5 g2 e6 g1=Q
Kf4 Ke2 Kg3
d4+ cxd4+ cxd4+ Kd3 Kd5
Ke6 a4 f7#
Train pawn endgame puzzles at your rating →
Pure pawn endgames come down to counting, key squares, and the outside passed pawn. They are the most learnable endgames — the same handful of patterns decide almost all of them.
Puzzle ratings work like player ratings. A puzzle rated 1000 is one that players rated around 1000 solve roughly half the time. The puzzles on this page average 1116, so they suit 1000-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.