10 in-between moves rated between 1000 and 1199, averaging 1152. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
An intermezzo — an in-between move, also called zwischenzug — inserts a more forcing move before making the move that seemed forced. Recapturing immediately is the instinct these puzzles are built to break: check whether a check or a bigger threat comes first.
These are pitched at 1000-rated players. Puzzle ratings work like player ratings: a puzzle rated 1000 is one that players around 1000 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Rxd4 Rxd4 Bxd6
Bxf6+ Kg4 Kxe4
Bxc3+ bxc3 Qxd5
Qc8+ Kh7 Rxa6
Qxd1+ Kg2 Rxc8
Qxa8+ Kh7 Rxe2
Bb4+ Bd2 Qxd4
Bxc6+ bxc6 Qxd4
Qxf8+ Kh7 Rxe4
Rxg5+ Kh8 Rxh1#
Train intermezzo puzzles at your rating →
An intermezzo — an in-between move, also called zwischenzug — inserts a more forcing move before making the move that seemed forced. Recapturing immediately is the instinct these puzzles are built to break: check whether a check or a bigger threat comes first.
Puzzle ratings work like player ratings. A puzzle rated 1000 is one that players rated around 1000 solve roughly half the time. The puzzles on this page average 1152, so they suit 1000-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.