10 endgame puzzles rated between 400 and 799, averaging 731. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
Endgame puzzles reward technique over calculation: king activity, passed pawns, and knowing which positions are theoretically won. This is the phase where study translates most directly into rating points.
These are pitched at 600-rated players. Puzzle ratings work like player ratings: a puzzle rated 600 is one that players around 600 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
b7 f2 b8=Q+
Rxa2+ Kb1 Rxd2
Qg4+ Kh7 Qg7#
Rxh6+ Kg7 Qg6#
Re1+ Kh2 Rh1#
Qh2#
Rg8#
Nf5+ Kg6 Nxh4+
Kf4 Kc4 Kg3 Kd5 Kxh3
Qxd6 Qd4+ Qxd4
Train endgame puzzles at your rating →
Endgame puzzles reward technique over calculation: king activity, passed pawns, and knowing which positions are theoretically won. This is the phase where study translates most directly into rating points.
Puzzle ratings work like player ratings. A puzzle rated 600 is one that players rated around 600 solve roughly half the time. The puzzles on this page average 731, so they suit 600-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.