10 endgame puzzles rated between 1000 and 1199, averaging 1111. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
Endgame puzzles reward technique over calculation: king activity, passed pawns, and knowing which positions are theoretically won. This is the phase where study translates most directly into rating points.
These are pitched at 1000-rated players. Puzzle ratings work like player ratings: a puzzle rated 1000 is one that players around 1000 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Ng3+ Kg2 Nxf1
Kxg8 g3 f7 g2 f8=Q+
Qe6+ Kh8 Qe8#
Kg2 Ke3 h2
Rc1+ Bd1 Rxd1+ Kg2 Be4+
Qf6+ Kg8 Bd5+ Qxd5+ Kxd5
Qa5#
Bxc4+ Bxc4 Rxc2+
Qh1+ Kf2 Qxg2+ Ke1 Qe2#
Qc7+ Kd2 Qc2+ Ke3 Qe2#
Train endgame puzzles at your rating →
Endgame puzzles reward technique over calculation: king activity, passed pawns, and knowing which positions are theoretically won. This is the phase where study translates most directly into rating points.
Puzzle ratings work like player ratings. A puzzle rated 1000 is one that players rated around 1000 solve roughly half the time. The puzzles on this page average 1111, so they suit 1000-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.