10 advanced pawn tactics rated between 1800 and 1999, averaging 1853. Each position below is from a real game, with the solution given underneath — so you can check yourself immediately rather than guessing whether you were right.
A pawn on the sixth or seventh rank changes the rules of a position: it ties down pieces far more valuable than itself, and threats of promotion often matter more than the material count.
These are pitched at 1800-rated players. Puzzle ratings work like player ratings: a puzzle rated 1800 is one that players around 1800 solve about half the time, so if you are getting most of these you should move up a band.
Solving from a page is good for pattern recognition but not for tracking progress. The rated puzzle trainer serves puzzles matched to your own rating and adjusts as you solve, and the Mistake Trainer builds puzzles from positions you actually got wrong in your own games.
Kh6 f3 g7 Ke5 g8=Q
Re6 h5 b3 Kh7 Rxg6 hxg6 b2 g7 b1=Q+
c6 dxc6 d7
fxe7 Bxe7 Rxf8+
Re1 Rxe1 fxe1=Q Rxe1 Bxe1 b7 Bg3
Qxc3 Qxc3 b2
Qa1+ Kh2 b1=Q Qxa1 Qxa1
Bxf7+ Kh8 g7#
Kxf2 Kxc3 e3 Nxd5 e2
Rxe2 Rxe2 e7 Rxe7 Bxe7
Train advanced pawn puzzles at your rating →
A pawn on the sixth or seventh rank changes the rules of a position: it ties down pieces far more valuable than itself, and threats of promotion often matter more than the material count.
Puzzle ratings work like player ratings. A puzzle rated 1800 is one that players rated around 1800 solve roughly half the time. The puzzles on this page average 1853, so they suit 1800-rated players.
Yes. Every puzzle on this page, including its solution, is free to view with no account. The rated trainer that tracks your progress and serves puzzles matched to your rating is part of Chess Ramp Premium.