Queen's Pawn Game: Zukertort Variation (D05)

The Zukertort Variation is a variation of the Queen's Pawn Game, catalogued as ECO D05. The line runs 1. d4 d5 2. Nf3 c5 3. e3 Nf6 4. Nbd2 e6 5. b3, reaching the position shown below after 9 half-moves.

Both sides have pawns in the centre (White on d4, Black on d5), and one pawn capture is available, so the structure has not settled yet. Development is level at two minor pieces each. It is Black to move after five moves.

On the Queen's Pawn Game generally: General term for openings beginning with 1.d4. Leads to strategic, positional play.

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Queen's Pawn Game: Zukertort Variation — position after b3 a8b7c6d5e4f3g2h1
Position after 1. d4 d5 2. Nf3 c5 3. e3 Nf6 4. Nbd2 e6 5. b3

Move order

#WhiteBlack
1d4d5
2Nf3c5
3e3Nf6
4Nbd2e6
5b3

ECO: D05

Stockfish: +0.15 at depth 18

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Position characteristics

Related Queen's Pawn Game lines

Frequently asked questions

What are the moves of the Zukertort Variation?

The Zukertort Variation goes 1. d4 d5 2. Nf3 c5 3. e3 Nf6 4. Nbd2 e6 5. b3. It is a variation of the Queen's Pawn Game and is catalogued as ECO D05.

What is the ECO code for the Zukertort Variation?

The Zukertort Variation is ECO D05. ECO codes group openings by their move order, so nearby codes cover closely related lines of the Queen's Pawn Game.

Is the Zukertort Variation good for White?

Stockfish evaluates the position after 1. d4 d5 2. Nf3 c5 3. e3 Nf6 4. Nbd2 e6 5. b3 at +0.15 at depth 18, which is balanced. Engine evaluation is only a starting point — at club level the practical value of a line is mostly about whether you know its plans better than your opponent does.

What kind of position does the Zukertort Variation lead to?

Both sides have pawns in the centre (White on d4, Black on d5), and one pawn capture is available, so the structure has not settled yet. Development is level at two minor pieces each. It is Black to move.