The Furman Variation is a variation of the Queen's Gambit Accepted, catalogued as ECO D27. The line runs 1. d4 d5 2. c4 dxc4 3. Nf3 Nf6 4. e3 e6 5. Bxc4 c5 6. O-O a6 7. dxc5 Bxc5, reaching the position shown below after 14 half-moves.
The four central squares are empty of pawns, so the fight for them is being conducted by pieces. Development is level at two minor pieces each. It is White to move after seven moves. White has castled while Black’s king is still uncommitted; the c- and d-files files are fully open.
On the Queen's Gambit Accepted generally: Black accepts the gambit pawn but usually cannot hold it. Leads to active play for both sides.
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The Furman Variation goes 1. d4 d5 2. c4 dxc4 3. Nf3 Nf6 4. e3 e6 5. Bxc4 c5 6. O-O a6 7. dxc5 Bxc5. It is a variation of the Queen's Gambit Accepted and is catalogued as ECO D27.
The Furman Variation is ECO D27. ECO codes group openings by their move order, so nearby codes cover closely related lines of the Queen's Gambit Accepted.
Stockfish evaluates the position after 1. d4 d5 2. c4 dxc4 3. Nf3 Nf6 4. e3 e6 5. Bxc4 c5 6. O-O a6 7. dxc5 Bxc5 at +0.25 at depth 18, which is balanced. Engine evaluation is only a starting point — at club level the practical value of a line is mostly about whether you know its plans better than your opponent does.
The four central squares are empty of pawns, so the fight for them is being conducted by pieces. Development is level at two minor pieces each. It is White to move. White has castled while Black’s king is still uncommitted; the c- and d-files files are fully open.