Halloween Gambit: Accepted, 6.d5 Nb8 (C47)

The Accepted, 6.d5 Nb8 is a variation of the Halloween Gambit, catalogued as ECO C47. The line runs 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5 5. d4 Nc6 6. d5 Nb8, reaching the position shown below after 12 half-moves.

White holds the centre with pawns on d5 and e4. Development is level at two minor pieces each, and Black is up two points of material. It is White to move after six moves.

On the Halloween Gambit generally: A shocking piece sacrifice in the Four Knights Game. White gives up a knight for central pawns and attacking chances.

You can play through this variation move by move in your browser — Learn mode walks the line with an explanation at each step, and Drill mode replays it from memory so you find out whether you actually know it. No account is required.

Halloween Gambit: Accepted, 6.d5 Nb8 — position after Nb8 h1g2f3e4d5c6b7a8
Position after 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5 5. d4 Nc6 6. d5 Nb8

Move order

#WhiteBlack
1e4e5
2Nf3Nc6
3Nc3Nf6
4Nxe5Nxe5
5d4Nc6
6d5Nb8

ECO: C47

Stockfish: +0.68 at depth 18

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Position characteristics

Related Halloween Gambit lines

Frequently asked questions

What are the moves of the Accepted, 6.d5 Nb8?

The Accepted, 6.d5 Nb8 goes 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5 5. d4 Nc6 6. d5 Nb8. It is a variation of the Halloween Gambit and is catalogued as ECO C47.

What is the ECO code for the Accepted, 6.d5 Nb8?

The Accepted, 6.d5 Nb8 is ECO C47. ECO codes group openings by their move order, so nearby codes cover closely related lines of the Halloween Gambit.

Is the Accepted, 6.d5 Nb8 good for Black?

Stockfish evaluates the position after 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5 5. d4 Nc6 6. d5 Nb8 at +0.68 at depth 18, which is a small but real edge for White. Engine evaluation is only a starting point — at club level the practical value of a line is mostly about whether you know its plans better than your opponent does.

What kind of position does the Accepted, 6.d5 Nb8 lead to?

White holds the centre with pawns on d5 and e4. Development is level at two minor pieces each, and Black is up two points of material. It is White to move.